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HUD editing: short questions, quick answers
posted in Customization
1111
#1111
-1 Frags +

Hi! Anyone know how to move the vaccinator resist icon/shield on the top left:
http://steamcommunity.com/sharedfiles/filedetails/?id=426398940

Hi! Anyone know how to move the vaccinator resist icon/shield on the top left:
http://steamcommunity.com/sharedfiles/filedetails/?id=426398940
1112
#1112
-1 Frags +

I posted this on the previous page but this method is probably the easiest way to do it:
https://rebelconquer.net/thread/22722/vaccinator-resist-icon-fix
Otherwise the vaccinator icon moves to the top right corner of the Ubercharge entry in hudlayout.res no matter what.

I posted this on the previous page but this method is probably the easiest way to do it:
https://rebelconquer.net/thread/22722/vaccinator-resist-icon-fix
Otherwise the vaccinator icon moves to the top right corner of the Ubercharge entry in hudlayout.res no matter what.
1113
#1113
-1 Frags +

How do I move the number (or panel) that shows how much health you gained when picking up a health kit?

Edit: This thing.

http://i.imgur.com/FxLvH42.jpg

How do I move the number (or panel) that shows how much health you gained when picking up a health kit?

Edit: This thing.
[img]http://i.imgur.com/FxLvH42.jpg[/img]
1114
#1114
0 Frags +
TwistedHow do I move the number (or panel) that shows how much health you gained when picking up a health kit?

Edit: This thing.
http://i.imgur.com/FxLvH42.jpg

HudHealthAccount.res

[quote=Twisted]How do I move the number (or panel) that shows how much health you gained when picking up a health kit?

Edit: This thing.
[img]http://i.imgur.com/FxLvH42.jpg[/img][/quote]

HudHealthAccount.res
1115
#1115
-1 Frags +

Thanks!

Thanks!
1116
#1116
-1 Frags +

http://puu.sh/hgZil.jpg

how do i get the borders of the blue/red boxes more squared ?

[img]http://puu.sh/hgZil.jpg[/img]
how do i get the borders of the blue/red boxes more squared ?
1117
#1117
0 Frags +

TFFatLineBorderRedBG, TFFatLineBorderBlueBG then either TFFatLineBorderBlueBG, OutlinedDullGreyBox or something else similar, change the draw_corner_width and height to 0.

TFFatLineBorderRedBG, TFFatLineBorderBlueBG then either TFFatLineBorderBlueBG, OutlinedDullGreyBox or something else similar, change the draw_corner_width and height to 0.
1118
#1118
0 Frags +

Is there any way I can make the overheal on the targetid the same as the other one?

http://i.imgur.com/4YiRx8u.jpg

Is there any way I can make the overheal on the targetid the same as the other one?

http://i.imgur.com/4YiRx8u.jpg
1119
#1119
0 Frags +

u would have to add another shadow behind that shadow and make the current shadow blue

u would have to add another shadow behind that shadow and make the current shadow blue
1120
#1120
-1 Frags +
sevennnu would have to add another shadow behind that shadow and make the current shadow blue

Would that be pretty complicated for a hud editing newbie to do? Haha

[quote=sevennn]u would have to add another shadow behind that shadow and make the current shadow blue[/quote]

Would that be pretty complicated for a hud editing newbie to do? Haha
1121
#1121
-1 Frags +
STOGEsevennnu would have to add another shadow behind that shadow and make the current shadow blue
Would that be pretty complicated for a hud editing newbie to do? Haha

basically you can copy paste the current shadow, rename it (to shadow2 or whatever) and give it a slight offset in x and y.

Tho if its only about overhealing, i guess you will need to add something into your hudanimations aswell, but im not that pro at editing myself so i dont know where to do that.

[quote=STOGE][quote=sevennn]u would have to add another shadow behind that shadow and make the current shadow blue[/quote]

Would that be pretty complicated for a hud editing newbie to do? Haha[/quote]

basically you can copy paste the current shadow, rename it (to shadow2 or whatever) and give it a slight offset in x and y.

Tho if its only about overhealing, i guess you will need to add something into your hudanimations aswell, but im not that pro at editing myself so i dont know where to do that.
1122
#1122
0 Frags +

just a quick q

how do i remove the green critical hit text on headshots ect?

just a quick q

how do i remove the green critical hit text on headshots ect?
1123
#1123
0 Frags +

Hi,

Can anyone please please help me with this? I am using Min Hud.

http://imgur.com/a/r46fq

Many thanks.

Hi,

Can anyone please please help me with this? I am using Min Hud.

http://imgur.com/a/r46fq

Many thanks.
1124
#1124
0 Frags +
AffanHi,

Can anyone please please help me with this? I am using Min Hud.

http://imgur.com/a/r46fq

Many thanks.

Have you tried re-installing the hud? Make sure no other huds are conlficting with it...

[quote=Affan]Hi,

Can anyone please please help me with this? I am using Min Hud.

http://imgur.com/a/r46fq

Many thanks.[/quote]

Have you tried re-installing the hud? Make sure no other huds are conlficting with it...
1125
#1125
-1 Frags +
slicrickgamingAffanHi,

Can anyone please please help me with this? I am using Min Hud.

http://imgur.com/a/r46fq

Many thanks.

Have you tried re-installing the hud? Make sure no other huds are conlficting with it...

Hi,

Yes, i have tried re-installing it twice. But it didnt help. Anything else i should try?

Thanks.

[quote=slicrickgaming][quote=Affan]Hi,

Can anyone please please help me with this? I am using Min Hud.

http://imgur.com/a/r46fq

Many thanks.[/quote]

Have you tried re-installing the hud? Make sure no other huds are conlficting with it...[/quote]

Hi,

Yes, i have tried re-installing it twice. But it didnt help. Anything else i should try?

Thanks.
1126
#1126
0 Frags +

Without looking at the files it looks like you've messed with something in hudlayout.res which has caused a bunch of other entities to be out of position. If you've made any changes to it, maybe a crosshair or something I'd suggest reverting them. Did you get the HUD straight from the github page?

Without looking at the files it looks like you've messed with something in hudlayout.res which has caused a bunch of other entities to be out of position. If you've made any changes to it, maybe a crosshair or something I'd suggest reverting them. Did you get the HUD straight from the github page?
1127
#1127
1 Frags +
AffanHi,

Can anyone please please help me with this? I am using Min Hud.

http://imgur.com/a/r46fq

Many thanks.

It's not set up for 2560x1080. The problem isn't on your end, it's the hud itself.

You'd pretty much either need to look up a guide ( http://doodlesstuff.com/?tutorial=tf2hud&page=preface with its resource list would probably be good) and move the xpos of whatever misaligned elements there is yourself, or just try another hud and see if that helps any.

[quote=Affan]Hi,

Can anyone please please help me with this? I am using Min Hud.

http://imgur.com/a/r46fq

Many thanks.[/quote]
It's not set up for 2560x1080. The problem isn't on your end, it's the hud itself.

You'd pretty much either need to look up a guide ( http://doodlesstuff.com/?tutorial=tf2hud&page=preface with its resource list would probably be good) and move the xpos of whatever misaligned elements there is yourself, or just try another hud and see if that helps any.
1128
#1128
-1 Frags +
JarateKingAffanHi,

Can anyone please please help me with this? I am using Min Hud.

http://imgur.com/a/r46fq

Many thanks.
It's not set up for 2560x1080. The problem isn't on your end, it's the hud itself.

You'd pretty much either need to look up a guide ( http://doodlesstuff.com/?tutorial=tf2hud&page=preface with its resource list would probably be good) and move the xpos of whatever misaligned elements there is yourself, or just try another hud and see if that helps any.

Thank you for the link. I will try to adjust the values of the bars and see if it works.

[quote=JarateKing][quote=Affan]Hi,

Can anyone please please help me with this? I am using Min Hud.

http://imgur.com/a/r46fq

Many thanks.[/quote]
It's not set up for 2560x1080. The problem isn't on your end, it's the hud itself.

You'd pretty much either need to look up a guide ( http://doodlesstuff.com/?tutorial=tf2hud&page=preface with its resource list would probably be good) and move the xpos of whatever misaligned elements there is yourself, or just try another hud and see if that helps any.[/quote]

Thank you for the link. I will try to adjust the values of the bars and see if it works.
1129
#1129
0 Frags +

So, I really like the ClassSelect screen from Flux, and I added it into my OMPhud setup, but the class icons are not showing on the ClassSelect screen.
Screenshot here: http://imgur.com/do3dIm8

So, I really like the ClassSelect screen from Flux, and I added it into my OMPhud setup, but the class icons are not showing on the ClassSelect screen.
Screenshot here: http://imgur.com/do3dIm8
1130
#1130
-1 Frags +

oi, got trouble editing controlpoints, to be exact the number that shows times on cap. its pretty weird because when cap time is x2 its working perfectly but when its cap time x1 it doesnt. SC:http://cloud-4.steamusercontent.com/ugc/537394610484248273/51A217B34A5D4B86257E8A9F786887D23EA9AA80/
SC2:http://cloud-4.steamusercontent.com/ugc/537394610484248013/123E8176EEB24613B467ECAD1EAA30AFA68ADD68/
i tried different font, didnt fix it
controlpointicon.res: http://pastebin.com/G0ep6XCF

edit: somehow managed to make it work ?????

oi, got trouble editing controlpoints, to be exact the number that shows times on cap. its pretty weird because when cap time is x2 its working perfectly but when its cap time x1 it doesnt. SC:http://cloud-4.steamusercontent.com/ugc/537394610484248273/51A217B34A5D4B86257E8A9F786887D23EA9AA80/
SC2:http://cloud-4.steamusercontent.com/ugc/537394610484248013/123E8176EEB24613B467ECAD1EAA30AFA68ADD68/
i tried different font, didnt fix it
controlpointicon.res: http://pastebin.com/G0ep6XCF

edit: somehow managed to make it work ?????
1131
#1131
-1 Frags +

Kinda off topic but I didn't want to make a thread. What HUD to your knowledge uses the fewest/least complicated elements. I run on the toaster of all toasters anything removed helps ie animated health crosses/shadow on text/extra elements.

Kinda off topic but I didn't want to make a thread. [u]What HUD to your knowledge uses the fewest/least complicated elements[/u]. I run on the toaster of all toasters anything removed helps ie animated health crosses/shadow on text/extra elements.
1132
#1132
-1 Frags +
ProcreativeKinda off topic but I didn't want to make a thread. What HUD to your knowledge uses the fewest/least complicated elements. I run on the toaster of all toasters anything removed helps ie animated health crosses/shadow on text/extra elements.

Comanglia tested a few huds for frame differences.

[quote=Procreative]Kinda off topic but I didn't want to make a thread. [u]What HUD to your knowledge uses the fewest/least complicated elements[/u]. I run on the toaster of all toasters anything removed helps ie animated health crosses/shadow on text/extra elements.[/quote]
[url=http://rebelconquer.net/thread/20172/my-fps-config/?page=1#29]Comanglia tested a few huds for frame differences.[/url]
1133
#1133
-1 Frags +
ry4ntkProcreativeKinda off topic but I didn't want to make a thread. What HUD to your knowledge uses the fewest/least complicated elements. I run on the toaster of all toasters anything removed helps ie animated health crosses/shadow on text/extra elements.Comanglia tested a few huds for frame differences.

I wonder if you just removed like every hud animation you'd see much of a difference. Like removing flashing low ammo, low or buffed health, maybe even the round timer and just go by what the scoreboard has. Also if you remove the health cross, the buffed and low health cross animations, no chat showing up and such.

[quote=ry4ntk][quote=Procreative]Kinda off topic but I didn't want to make a thread. [u]What HUD to your knowledge uses the fewest/least complicated elements[/u]. I run on the toaster of all toasters anything removed helps ie animated health crosses/shadow on text/extra elements.[/quote]
[url=http://rebelconquer.net/thread/20172/my-fps-config/?page=1#29]Comanglia tested a few huds for frame differences.[/url][/quote]

I wonder if you just removed like every hud animation you'd see much of a difference. Like removing flashing low ammo, low or buffed health, maybe even the round timer and just go by what the scoreboard has. Also if you remove the health cross, the buffed and low health cross animations, no chat showing up and such.
1134
#1134
0 Frags +

i wouldnt worry about it to much too be honest, unless you are like right on the line between 55-60 fps, it wont make a difference, you will only get at max like a 5 fps boost. sorry

i wouldnt worry about it to much too be honest, unless you are like right on the line between 55-60 fps, it wont make a difference, you will only get at max like a 5 fps boost. sorry
1135
#1135
-1 Frags +

Fallen in love with MinHud but the damage numbers are way, way too big to use on Heavy. How can I make them smaller/ use a different font?

Fallen in love with MinHud but the damage numbers are way, way too big to use on Heavy. How can I make them smaller/ use a different font?
1136
#1136
0 Frags +

http://i.imgur.com/pGMjWZ1.png

is it possible to have something like this but somehow just manipulate the names on the scoreboard to be placed on some corner while youre playing

i cant really focus when i tab and i usually need to check whos alive/dead and spawns to make calls because just having the names on the screen conveniently would help me alot since i have an attention deficit disorder

[img]http://i.imgur.com/pGMjWZ1.png[/img]

is it possible to have something like this but somehow just manipulate the names on the scoreboard to be placed on some corner [i]while youre playing[/i]

i cant really focus when i tab and i usually need to check whos alive/dead and spawns to make calls because just having the names on the screen conveniently would help me alot since i have an attention deficit disorder
1137
#1137
0 Frags +
Hyperi0nhow do i remove the green critical hit text on headshots ect?

I know it's a bit late but this is the console command: hud_combattext_doesnt_block_overhead_text "0"

[quote=Hyperi0n]how do i remove the green critical hit text on headshots ect?[/quote]
I know it's a bit late but this is the console command: hud_combattext_doesnt_block_overhead_text "0"
1138
#1138
-1 Frags +

how were you to replace evans huds ammo with the health and ammo in broselhud blue?

how were you to replace evans huds ammo with the health and ammo in broselhud blue?
1139
#1139
0 Frags +
whttp://i.imgur.com/pGMjWZ1.png

is it possible to have something like this but somehow just manipulate the names on the scoreboard to be placed on some corner while youre playing

i cant really focus when i tab and i usually need to check whos alive/dead and spawns to make calls because just having the names on the screen conveniently would help me alot since i have an attention deficit disorder

unfortunately not really possible afaik. sorry

[quote=w][img]http://i.imgur.com/pGMjWZ1.png[/img]

is it possible to have something like this but somehow just manipulate the names on the scoreboard to be placed on some corner [i]while youre playing[/i]

i cant really focus when i tab and i usually need to check whos alive/dead and spawns to make calls because just having the names on the screen conveniently would help me alot since i have an attention deficit disorder[/quote]

unfortunately not really possible afaik. sorry
1140
#1140
-1 Frags +

is there an updated version of knhud ?

is there an updated version of knhud ?
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